

In afterthought, I’m not even surprised he said it’s bad. He’s still full of praise for movement and camera. Anderson is very hardcore (he finished even Darkest Dungeon!), so Odyssey offered nothing truly new, and was boringly easy and repetitive. Not everybody is! That he’d like a game with super low difficulty makes sense, and he would never grind for all 880 moons anyway. However that makes perfect sense: Jim is a great pundit, but he’s just not very good at video games. I liked none of the exploration Marios very much to begin with, and this seems more of the same, at difficulty levels for children (like Skyward Sword).įunnily, Anderson thought BoW was great, and dissed Odyssey, while Jim Sterling dissed BoW and loved Odyssey. Are you new to Mario / Nintendo? Did you like Odyssey at first? Did you actually finish it, or did you get bogged down by the busywork repetition?Īh, this is my bus, mind if I get on? I had the very same impression.Įverybody praised it to the moon and back, and whenever I saw gameplay of it I thought: “Eh, this does not seem all that special?” – But I think Anderson nails it pretty early on when he splits the Mario games in two halves, Explation vs Challenge. But if you’ve spent time with Odyssey I’d be interested to hear what you thought of it. My audience definitely leans towards PC games in terms of platform, and RPG games in terms of genre. I know I don’t have a lot of Mario fans here. There’s always the worry you’ll end up arguing with an angry crowd, and that’s no fun. I know this because next week I’m going to be starting a series where I do exactly that and I won’t rest easy until I’ve made my case.

It’s always a little scary when you stick your neck out and argue with a consensus.

But Anderson makes the case that the game is shallow, repetitive, uninspired, and lacking in meaningful challenges. And according to those kinds of people, Odyssey is an instant masterpiece. I’m not part of the Mario fandom, so I really only hear about the game from big sites. This is really interesting because it goes against the grain of what I’ve been hearing from critics. If I ever find myself thinking, “How can anyone enjoy X?” then all I need to do is find a Joseph Anderson review of X and I’ll be able to turn the question around and ask, “Dangit, why can’t *I* enjoy X?”Īnyway, here is his two hour(!!) review of Super Mario Odyssey: But while I can’t use his reviews as a guide as to whether I’ll like a game or not, they’re immensely informative in helping me understand what makes these other fandoms tick.

Even when we do both play the same game, we come away with very different opinions and seem to want different things out of the games themselves. His content usually isn’t directly useful to me because our tastes are so hopelessly divergent that we have very few games in common. Like I’ve said in the past, Joseph Anderson is one of my favorite game reviewers.
